Saturday, December 24, 2016

Pensive on Christmas in the house I grew up in

Foes beaten in Earthbound "returned to normal" and "became tame". Their aggressiveness was a consequence of Giygas' invasion. To my ten year-old sensibilities, it seemed sanitized. Other series implied death.

In retrospect, though, Earthbound's universe is more sensible. Creatures of the size and sophistication making up the enemy fodder of those games presumably have life and gestation cycles similar to those of contemporary big game animals. If travelers routinely slaughtered scores of them, they'd be driven towards extinction quickly, like the dodo bird or, nearly, the American bison.

In further retrospect, as a kid I tended towards ethnocentrism rather than the ethnomasochism that is becoming mandatory for white boys. I always identified with one character and fed him (invariably) all the stat-boosters. Ragnar, Steiner, Cecil (pre-transformation), Sabin, Crono (and then later Glenn once I realized his backstory), Ness. In Warcraft 2 it was always humans (unless I was laddering competitively, in which case Orcs were a necessary evil).

Speaking of Glenn, we were first introduced to him as "Frog". These are the names those of us who knew him before he was world-famous call him. The rest of you will know him by another name:

A friend alerted me to the upcoming Japanese release of Dragon Quest 11. Nostalgic mechanics paired with a novel story is a compelling mix. It's been several years since I've played a video game, but this is one I'll make time for. I'm looking forward to sharing with my son. He's entering life's most blissful age. I'll do my best to protect it until he's 11 or 12. The formation of his fondest memories draw near.

It's a gay Japanese RPG, fine. The protagonist looks androgynous, they usually do. Why expect otherwise? When was the last time a Jap won an international strongman competition or set a notable lift record in anything?

It's my sense that Japanese games are less converged than those originating in the West are. And they're far more likely to resist convergence in the future. East Asians don't suffer from the self-immolating delusions about diversity that both liberals and conservatives in the West do.


Sid said...

What I find refreshing about East Asian ethnocentrism is that they tend to acknowledge that other races of people are ethnocentric, and regard that as being understandable, healthy and natural. The sense I get is that East Asian leaders understand and respect what Trump is doing, and find his America First strategy easy to comprehend and build policies around.

A lot of SJWs have been upset about how Ghost in the Shell, an anime being turned into a Hollywood movie, will cast Scarlett Johanson as the main character, instead of an Asian woman. What's remarkable is that Japanese people are totally fine with - gasp! - a white country casting a white actress!

'Sam Yoshiba, director of the international business division at Kodansha's Tokyo headquarters (the company which holds the rights to the series and its characters) said, "Looking at her career so far, I think Scarlett Johansson is well cast. She has the cyberpunk feel. And we never imagined it would be a Japanese actress in the first place... this is a chance for a Japanese property to be seen around the world."'

Audacious Epigone said...


It's not at all unusual for Japanese animation, not just anime, to strive for what the Japanese call "mukokuseki"--intentional racial ambiguity in the characters. It is remarkable that round eyes are standard in a country where 99.9% of the population doesn't have them, but that's the case.

East Asian countries don't operate on the same universalistic principles that WEIRDO countries do. It's easier for them to understand that different countries have different interests that they're working to serve. It's much easier to work with partners--friendly or hostile--when both sides understand that.

chris said...

"t's my sense that Japanese games are less converged than those originating in the West are. And they're far more likely to resist convergence in the future. East Asians don't suffer from the self-immolating delusions about diversity that both liberals and conservatives in the West do. "

Could suggest a market opportunity for red pill games. Fire up the Unreal Engine and start pissing off SJW's. I imagine leaving anti SJW science studies around to pick up as books to read in the game would be hilarious.

Audacious Epigone said...


Good idea. If you take a look at many of Angelo's quotes here from DQ8, they are mostly inter-party chat--something happens and your characters react. There's some quasi-red-pill stuff in what he in particular says. Make it incidental and it's discovery adds to its appeal. Dissidence is fun.

Sam said...

Do bosses like Kraken die?

Audacious Epigone said...


It's ambiguous. "Kraken was defeated". The sui generis enemies don't need sustainability though, they can 'afford' to die!

DissidentRight said...

Darwinism broke the institutional church’s back. We lost the moral high ground: it’s hard to take Jesus seriously as “the Truth” if he’s a liar. Atheist theology was a direct consequence. The feminist mop-up operation succeeded because all the high socio-sexually ranking men are now gone. The deltas who remain can barely slow the progress of feminism, no matter what tools you give them.

Fortunately, Darwinism is wedded to academia, whose collapse is inevitable. If as, many of us believe, Darwinism cannot survive open criticism any more than globalism, then the dominos will begin to fall, and the future of Christendom (and by extension the nations of the West) is very bright indeed.

DissidentRight said...

^ Whoops, wrong thread.

Audacious Epigone said...


It's all related in one way or another!